Conquered Colonies
From Guide
After you've conquered a colony, you'll receive taxation from that colony during the period that it remains a conquer. The taxation is 10% of what the conquered colony earns per tick. Those resources will go to you and the taxation rate is fixed. The amount of tribute paid to you can be found in the game under the Colony Management screen, the Colony tab. See Taxation, Tribute & Rebellion for more details.
You can't control the conquered colony as in the construction and military operations. So he/she can still send out squads to attack and construct new buildings. Conquered colonies will lose any crystals they have.
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Conquering
Conquering a colony occurs whenever a battle at a colony results in the owner of a colony losing but only if the colony was originally not conquered by anyone, and the victor was currently unconquered.
When you conquer a colony your squads return back to where they were sent from (e.g. your colony). Colonies can not be conquered if they have already been conquered by you or someone else or you are conquered yourself. The only exception to this is when you attack your conquerer, you can conquer your conquerer ONLY when you are already conquered, and doing so will liberate any conquered colonies by your conquerer.
Sending squads to attack colonies that have already been conquered is a waste of time. Doing so is often seen as 'farming' and isn't treated welcomly.
TIP: Conquering your conquerer;
If you are conquered, and your conquerer is close by, and someone in your conquerer's alliance is beside your conquerer, send an infantry unit (The most basic infantry unit.) towards each of their outposts with no units in it, conquering their outposts, (It's all right is they re-conquer their own outposts, that's the point of this trick.) and this will draw away (likely) every unit they have AWAY from their colonies.
Then, attack the other guy with that 1 infantry unit at the SAME time as you attack your conquerer all-out with as much units as YOU can make. (Make sure to jam BOTH of their radar's first!) As this is happening, the SAME tick you sent both of the squads out, (Send them out on the same tick, so that they arrive, more or less, at the same time.) RELOCATE your colony a long way away from your conquerer. This will occupy your conquerer (Soon to be conquered by you.) while you are being liberated by the re-location.
Also, they wont know where you are, and in the 3+ ticks it takes to conquer your conquerer, while you have relocated and are still rebelling, you will be auto-rebelled by the conquering of your conquerer.
It helps a lot, but, the only side effect is that this will confuse the game for the 24 tick rebellion period: the Red Counter will still go down, it wont disappear until it reaches zero, even though you are already liberated fully. However, you will ONLY receive the taxed resources from your conquerer until the Red Counter reaches zero, even though you're not supposed to receive ANY resources when "rebelling".
What To Do When Conquered
If you are brand new and just started playing then most likley once you get out of protection you will get conquered. If you are a newb then you shouldn't rebell right after you get conquered because your conquerer will slaughter you. Here are your main options, 1) Rebell until your liberator gets agrivated and frees you. Disatvantage: This may take a long time. 2) Do as many spy attacks as you can, one after another. Mostly do "Ignite Oil" or "Virous" these are the two most agrivating ones in the game. Disatvantige: It cost energy, and you conquerer might do them back at you or nuke you. 3) Join a powerful allience and help them protect you as you rebel. Disatvantage: He might still try to conquer you, and possibly you new teammates! 4) Just ask if you can be liberated. Tell you conquerer you are willing to play the game and help out his allince if you can join it. Disatvantage: Your conqueror may not like you sence you are week and turn you down. 5) Move to another contanent and rebel so he can't get you. Disatvantage: You have to stay on your new contanent.
Liberating
You can also liberate the colony if you want to. Liberating a colony release them from your control. When you release the colony from your control you will no longer receive tribute from them.
Tips
- If somone says "free me im joining You" do not free them. When they join your alliance, they will automatically be freed.
Force Relocation
You can also force relocate a conquered colony to an outpost owned by yourself, but you must have:
- Control that colony for 48 ticks
- Controlled the outpost of your own for 24 ticks.
Also the colony must within 24 tick radius of you colony and you cannot force relocate them if they are rebelling. Force relocating a colony will cause him/her to lose half their oil but release them from your control so you won't gain resources from their taxation any more. Their original colony location will turn into an outpost.
There are various reasons why you would want to relocate a colony under your control.
- To cause them to lose half of their oil.
- To move them to a position away from you so that you do not have to deal with them if they are a threat to your colony, or if they are simply a pest.
- To bring them to a position near an area in which you have placed military units. This way you will be able to easily conquer the colony again and keep them under your control when they attempt to rebel. This way you can ensure that you will receive tribute from them.
To force relocate a colony, simply click on the colony you wish to force relocate and then click the dove icon (shown above). This will give you a choice to either liberate the colony in question or force relocate it.
- Special note: Due to a programming issue training bases cannot be targets for force relocation, as a temporary workaround if you raze the training base you will then be able to force relocate a colony to it.

