Taxation, Tribute & Rebellion

From Guide

Taxation, Tribute & Rebellion are all part of the conquering part of Battledawn.

Whenever you are conquered by someone, you have to pay taxation every tick to your conqueror as well as losing any crystals you have owned. Don't think it's the end of the world if you've been conquered - many players: good and bad, new and old; have been conquered by someone before.

Contents

Benefits Of Being Conquered

The main benefit of being conquered is that you can not be conquered by anyone else. This means that:

  • You can build up your tech tree in peace.
  • Save up on resources since you don’t have to build an army yet.
  • There is no need for anyone to attack because you’re already conquered.

Taxation / Tribute

When a colony is conquered, it has to pay tribute or tax (10%) to its conqueror on each resource (except energy) every tick. This is known as tribute when in the eyes of the conquered colony and tax in the eyes of the conquerer. The rate of tax or tribute is set unless production changes. Here is an example:

  • Colony A receives Image:Food Symbol.jpg 100 Food, Image:Metal Symbol.jpg 78 Metal and Image:Oil Symbol.jpg 70 Oil per tick based on their facilities and workers production.
  • Colony A gets conquered by Colony B.
  • When Colony B conquers Colony A, Colony A must pay Image:Food Symbol.jpg 10 Food, Image:Metal Symbol.jpg 8 Metal and Image:Oil Symbol.jpg 7 Oil to Colony B as tribute.

If 10% equates to a fraction, the amount is rounded up to the nearest whole number even if it's 0.001. For example:

Colony C produces Image:Food Symbol.jpg 104 food ever tick, it will have to pay 10% of 104, which equals 10.4 food (104 divided by 10). Since this is above 10 (even by a minuscule amount), it will be rounded up to Image:Food Symbol.jpg 11 food per hour.

To cease having to pay tribute to an enemy colony, it is required that you rebel after Image:Tick Symbol.jpg 72 Ticks (hours) of being conquered.

Rebellion

Rebellion is how many players free themselves from being conquered. To rebel, do the following:

Image:Start Rebellion.jpg
  1. You have to wait Image:Tick Symbol.jpg 72 ticks after being conquered to start a rebellion.
  2. You go into colony menu and click 'Start Rebelling'.
  3. For Image:Tick Symbol.jpg 24 ticks, your colony will produce no resources other than food.
  4. During this Image:Tick Symbol.jpg 24 ticks, your colony will have smoke rising from it and you will have a sign next to your colony saying how long is left before you have liberated yourself.
  5. Your conquerer (or their alliance) will have Image:Tick Symbol.jpg 24 ticks to quell your rebellion by sending military units at your colony if he/she wants to.
  6. After that Image:Tick Symbol.jpg 24 ticks you will have successfully liberated yourself and you will start getting resources again without paying tribute to the colony that has conquered you.
Image:Rebellion.png

If your conqueror (or their alliance) successfully defeats your colony forces during your rebellion, your rebellion will stop and you will have to wait another Image:Tick Symbol.jpg 72 ticks(hours) before attempting a second rebellion. If your conquerer is on vacation, you can have a rebellion in peace . (^_^)


Important

During the Image:Tick Symbol.jpg 24 ticks of your rebellion you will not receive ANY resources apart from Image:Food Symbol.jpg Food. So, you will not receive Image:Metal Symbol.jpg Metal, Image:Oil Symbol.jpg Oil, or Image:Energy Symbol.jpg Energy but you will receive your normal amount of Image:Food Symbol.jpg Food, as seen in this picture:

noresources.jpg

FAQ On Taxation, Tribute & Rebellion

Q. What happens if the conquered colony attacks the conqueror and defeat it? Would the conquered colony be liberated and conquer the conqueror?

A.Yes, and it will liberate all colonies that were under the conquerer's control.

Q. Is it possible to force relocate the rebelling colony?

A. No, once a colony has started rebelling you cannot force relocate them.